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Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)100%: Graham Sellers, John Kessenich: Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL) (ISBN: 9780134464688) 2016, Erstausgabe, in Englisch, auch als eBook.
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Vulkan Programming Guide100%: Graham Sellers/ John Kessenich: Vulkan Programming Guide (ISBN: 9780134464671) 2016, in Englisch, auch als eBook.
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Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)80%: Graham Sellers: Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL) (ISBN: 9780134464541) Erstausgabe, in Englisch, Taschenbuch.
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OpenGL Programming Guide68%: Shreiner Dave/ Sellers Graham/ Kessenich John/ Licea-Kane Bill: OpenGL Programming Guide (ISBN: 9780132736237) 2013, in Englisch, auch als eBook.
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Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
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PreiseMärz 17Feb. 22Sep. 22
Schnitt 24,69 26,04 31,02
Nachfrage
Bester Preis: 22,20 (vom 11.09.2022)
1
9780134464688 - Graham Sellers, John Kessenich: Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
Graham Sellers, John Kessenich

Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL) (2016)

Lieferung erfolgt aus/von: Vereinigtes Königreich Großbritannien und Nordirland EN NW FE EB DL

ISBN: 9780134464688 bzw. 0134464680, in Englisch, 480 Seiten, Addison-Wesley Professional, neu, Erstausgabe, E-Book, elektronischer Download.

24,69 (£ 21,46)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigtes Königreich Großbritannien und Nordirland, ебоок за преузимање, Бесплатан транспорт.
The next generation specification of OpenGL, Vulkan has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan Programming Guide is the essential, authoritative reference to this new standard, for graphics programmers at all levels of experience, in any Vulkan environment, on any platform.   written by Vulkan language lead John Kessenich and Vulkan API lead Graham Sellers, this guide offers comprehensive, example-rich introductions to both the new portable Vulkan API and the new SPIR-V shading language. Kessenich and Sellers cover everything from drawing to memory, threading to compute shaders. Throughout, they present realistic sample code, and explain everything you need to know and do to get it to work.   You'll learn powerful techniques you can use for 3D application development in fields ranging from videogames to medical imaging -- as well as techniques for solving many of today's most challenging scientific compute problems. Whether you're upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you're looking for. , Kindle Edition, Издање: 1, Обликовање: Kindle eBook, Ознака: Addison-Wesley Professional, Addison-Wesley Professional, Групе производа: eBooks, Објавио: 2016-11-07, Датум издавања: 2016-11-07, Студио: Addison-Wesley Professional, Продаје ранг: 311306.
2
9780134464688 - John Kessenich; Graham Sellers: Vulkan Programming Guide
John Kessenich; Graham Sellers

Vulkan Programming Guide (2016)

Lieferung erfolgt aus/von: Deutschland ~EN NW EB DL

ISBN: 9780134464688 bzw. 0134464680, vermutlich in Englisch, 480 Seiten, Pearson Education, neu, E-Book, elektronischer Download.

Lieferung aus: Deutschland, Download sofort lieferbar.
The Official Guide to Learning Vulkan, eBooks, eBook Download (EPUB), The Definitive Vulkan(TM) Developer's Guide and Reference: Master the Next-Generation Specification for Cross-Platform Graphics   The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan(TM) Programming Guide is the essential, authoritative reference to this new standard for experienced graphics programmers in all Vulkan environments.   Vulkan API lead Graham Sellers (with contributions from language lead John Kessenich) presents example-rich introductions to the portable Vulkan API and the new SPIR-V shading language. The author introduces Vulkan, its goals, and the key concepts framing its API, and presents a complex rendering system that demonstrates both Vulkan's uniqueness and its exceptional power.   You'll find authoritative coverage of topics ranging from drawing to memory, and threading to compute shaders. The author especially shows how to handle tasks such as synchronization, scheduling, and memory management that are now the developer's responsibility.   Vulkan(TM) Programming Guide introduces powerful 3D development techniques for fields ranging from video games to medical imaging, and state-of-the-art approaches to solving challenging scientific compute problems. Whether you're upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you're looking for.   Coverage includes Extensively tested code examples to demonstrate Vulkan's capabilities and show how it differs from OpenGL Expert guidance on getting started and working with Vulkan's new memory system Thorough discussion of queues, commands, moving data, and presentation Full explanations of the SPIR-V binary shading language and compute/graphics pipelines Detailed discussions of drawing commands, geometry and fragment processing, synchronization primitives, and reading Vulkan data into applications A complete case study application: deferred rendering using complex multi-pass architecture and multiple processing queues Appendixes presenting Vulkan functions and SPIR-V opcodes, as well as a complete Vulkan glossary Example code can be found here: Example code can be found here:  https://github.com/vulkanprogrammingguide/examples.
3
9780134464688 - Graham Sellers: Vulkan Programming Guide
Graham Sellers

Vulkan Programming Guide (2016)

Lieferung erfolgt aus/von: Deutschland ~EN NW EB DL

ISBN: 9780134464688 bzw. 0134464680, vermutlich in Englisch, Prentice Hall, Vereinigte Staaten von Amerika, neu, E-Book, elektronischer Download.

34,25 (£ 29,99)¹
versandkostenfrei, unverbindlich
Lieferung aus: Deutschland, Versandkostenfrei, Download.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
4
9780134464688 - Graham Sellers: Vulkan Programming Guide : The Official Guide to Learning Vulkan
Graham Sellers

Vulkan Programming Guide : The Official Guide to Learning Vulkan

Lieferung erfolgt aus/von: Vereinigtes Königreich Großbritannien und Nordirland EN NW EB DL

ISBN: 9780134464688 bzw. 0134464680, in Englisch, Pearson Education, neu, E-Book, elektronischer Download.

22,20 (£ 19,44)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigtes Königreich Großbritannien und Nordirland, Despatched same working day before 3pm.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
5
9780134464688 - Graham Sellers/ John Kessenich: Vulkan Programming Guide
Graham Sellers/ John Kessenich

Vulkan Programming Guide

Lieferung erfolgt aus/von: Deutschland DE NW EB

ISBN: 9780134464688 bzw. 0134464680, in Deutsch, Pearson ITP, Pearson ITP, neu, E-Book.

Lieferung aus: Deutschland, Versandkostenfrei, in stock.
Vulkan Programming Guide - The Official Guide to Learning Vulkan: ab 38.99 €.
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