Von dem Buch Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL) haben wir 4 gleiche oder sehr ähnliche Ausgaben identifiziert!
Falls Sie nur an einem bestimmten Exempar interessiert sind, können Sie aus der folgenden Liste jenes wählen, an dem Sie interessiert sind:
100%: Graham Sellers, John Kessenich: Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL) (ISBN: 9780134464688) 2016, Erstausgabe, in Englisch, auch als eBook.
Nur diese Ausgabe anzeigen…
Nur diese Ausgabe anzeigen…
100%: Graham Sellers/ John Kessenich: Vulkan Programming Guide (ISBN: 9780134464671) 2016, in Englisch, auch als eBook.
Nur diese Ausgabe anzeigen…
Nur diese Ausgabe anzeigen…
80%: Graham Sellers: Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL) (ISBN: 9780134464541) Erstausgabe, in Englisch, Taschenbuch.
Nur diese Ausgabe anzeigen…
Nur diese Ausgabe anzeigen…
68%: Shreiner Dave/ Sellers Graham/ Kessenich John/ Licea-Kane Bill: OpenGL Programming Guide (ISBN: 9780132736237) 2013, in Englisch, auch als eBook.
Nur diese Ausgabe anzeigen…
Nur diese Ausgabe anzeigen…
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
5 Angebote vergleichen
Preise | März 17 | Feb. 22 | Sep. 22 |
---|---|---|---|
Schnitt | € 24,69 | € 26,04 | € 31,02 |
Nachfrage |
1
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL) (2016)
EN NW FE EB DL
ISBN: 9780134464688 bzw. 0134464680, in Englisch, 480 Seiten, Addison-Wesley Professional, neu, Erstausgabe, E-Book, elektronischer Download.
Lieferung aus: Vereinigtes Königreich Großbritannien und Nordirland, ебоок за преузимање, Бесплатан транспорт.
The next generation specification of OpenGL, Vulkan has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan Programming Guide is the essential, authoritative reference to this new standard, for graphics programmers at all levels of experience, in any Vulkan environment, on any platform. written by Vulkan language lead John Kessenich and Vulkan API lead Graham Sellers, this guide offers comprehensive, example-rich introductions to both the new portable Vulkan API and the new SPIR-V shading language. Kessenich and Sellers cover everything from drawing to memory, threading to compute shaders. Throughout, they present realistic sample code, and explain everything you need to know and do to get it to work. You'll learn powerful techniques you can use for 3D application development in fields ranging from videogames to medical imaging -- as well as techniques for solving many of today's most challenging scientific compute problems. Whether you're upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you're looking for. , Kindle Edition, Издање: 1, Обликовање: Kindle eBook, Ознака: Addison-Wesley Professional, Addison-Wesley Professional, Групе производа: eBooks, Објавио: 2016-11-07, Датум издавања: 2016-11-07, Студио: Addison-Wesley Professional, Продаје ранг: 311306.
The next generation specification of OpenGL, Vulkan has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan Programming Guide is the essential, authoritative reference to this new standard, for graphics programmers at all levels of experience, in any Vulkan environment, on any platform. written by Vulkan language lead John Kessenich and Vulkan API lead Graham Sellers, this guide offers comprehensive, example-rich introductions to both the new portable Vulkan API and the new SPIR-V shading language. Kessenich and Sellers cover everything from drawing to memory, threading to compute shaders. Throughout, they present realistic sample code, and explain everything you need to know and do to get it to work. You'll learn powerful techniques you can use for 3D application development in fields ranging from videogames to medical imaging -- as well as techniques for solving many of today's most challenging scientific compute problems. Whether you're upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you're looking for. , Kindle Edition, Издање: 1, Обликовање: Kindle eBook, Ознака: Addison-Wesley Professional, Addison-Wesley Professional, Групе производа: eBooks, Објавио: 2016-11-07, Датум издавања: 2016-11-07, Студио: Addison-Wesley Professional, Продаје ранг: 311306.
2
Vulkan Programming Guide (2016)
~EN NW EB DL
ISBN: 9780134464688 bzw. 0134464680, vermutlich in Englisch, 480 Seiten, Pearson Education, neu, E-Book, elektronischer Download.
Lieferung aus: Deutschland, Download sofort lieferbar.
The Official Guide to Learning Vulkan, eBooks, eBook Download (EPUB), The Definitive Vulkan(TM) Developer's Guide and Reference: Master the Next-Generation Specification for Cross-Platform Graphics The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan(TM) Programming Guide is the essential, authoritative reference to this new standard for experienced graphics programmers in all Vulkan environments. Vulkan API lead Graham Sellers (with contributions from language lead John Kessenich) presents example-rich introductions to the portable Vulkan API and the new SPIR-V shading language. The author introduces Vulkan, its goals, and the key concepts framing its API, and presents a complex rendering system that demonstrates both Vulkan's uniqueness and its exceptional power. You'll find authoritative coverage of topics ranging from drawing to memory, and threading to compute shaders. The author especially shows how to handle tasks such as synchronization, scheduling, and memory management that are now the developer's responsibility. Vulkan(TM) Programming Guide introduces powerful 3D development techniques for fields ranging from video games to medical imaging, and state-of-the-art approaches to solving challenging scientific compute problems. Whether you're upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you're looking for. Coverage includes Extensively tested code examples to demonstrate Vulkan's capabilities and show how it differs from OpenGL Expert guidance on getting started and working with Vulkan's new memory system Thorough discussion of queues, commands, moving data, and presentation Full explanations of the SPIR-V binary shading language and compute/graphics pipelines Detailed discussions of drawing commands, geometry and fragment processing, synchronization primitives, and reading Vulkan data into applications A complete case study application: deferred rendering using complex multi-pass architecture and multiple processing queues Appendixes presenting Vulkan functions and SPIR-V opcodes, as well as a complete Vulkan glossary Example code can be found here: Example code can be found here: https://github.com/vulkanprogrammingguide/examples.
The Official Guide to Learning Vulkan, eBooks, eBook Download (EPUB), The Definitive Vulkan(TM) Developer's Guide and Reference: Master the Next-Generation Specification for Cross-Platform Graphics The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan(TM) Programming Guide is the essential, authoritative reference to this new standard for experienced graphics programmers in all Vulkan environments. Vulkan API lead Graham Sellers (with contributions from language lead John Kessenich) presents example-rich introductions to the portable Vulkan API and the new SPIR-V shading language. The author introduces Vulkan, its goals, and the key concepts framing its API, and presents a complex rendering system that demonstrates both Vulkan's uniqueness and its exceptional power. You'll find authoritative coverage of topics ranging from drawing to memory, and threading to compute shaders. The author especially shows how to handle tasks such as synchronization, scheduling, and memory management that are now the developer's responsibility. Vulkan(TM) Programming Guide introduces powerful 3D development techniques for fields ranging from video games to medical imaging, and state-of-the-art approaches to solving challenging scientific compute problems. Whether you're upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you're looking for. Coverage includes Extensively tested code examples to demonstrate Vulkan's capabilities and show how it differs from OpenGL Expert guidance on getting started and working with Vulkan's new memory system Thorough discussion of queues, commands, moving data, and presentation Full explanations of the SPIR-V binary shading language and compute/graphics pipelines Detailed discussions of drawing commands, geometry and fragment processing, synchronization primitives, and reading Vulkan data into applications A complete case study application: deferred rendering using complex multi-pass architecture and multiple processing queues Appendixes presenting Vulkan functions and SPIR-V opcodes, as well as a complete Vulkan glossary Example code can be found here: Example code can be found here: https://github.com/vulkanprogrammingguide/examples.
3
Vulkan Programming Guide (2016)
~EN NW EB DL
ISBN: 9780134464688 bzw. 0134464680, vermutlich in Englisch, Prentice Hall, Vereinigte Staaten von Amerika, neu, E-Book, elektronischer Download.
Lieferung aus: Deutschland, Versandkostenfrei, Download.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
4
Vulkan Programming Guide : The Official Guide to Learning Vulkan
EN NW EB DL
ISBN: 9780134464688 bzw. 0134464680, in Englisch, Pearson Education, neu, E-Book, elektronischer Download.
Lieferung aus: Vereinigtes Königreich Großbritannien und Nordirland, Despatched same working day before 3pm.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Lade…