Concept art and graphics development for video game Puzzle Worlds
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Preise20142015201820192020
Schnitt 23,92 27,24 23,90 22,90 24,66
Nachfrage
Bester Preis: 20,12 (vom 26.11.2019)
1
9783639888591 - Aivis Linde: Concept art and graphics development for video game Puzzle Worlds
Aivis Linde

Concept art and graphics development for video game Puzzle Worlds (2014)

Lieferung erfolgt aus/von: Deutschland ~EN PB NW RP

ISBN: 9783639888591 bzw. 3639888596, vermutlich in Englisch, Globeedit Nov 2014, Taschenbuch, neu, Nachdruck.

24,66 (£ 22,28)¹ + Versand: 34,55 (£ 31,22)¹ = 59,21 (£ 53,50)¹
unverbindlich
Von Händler/Antiquariat, AHA-BUCH GmbH [51283250], Einbeck, Germany.
This item is printed on demand - Print on Demand Neuware - The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment. 60 pp. Englisch.
2
9783639888591 - Aivis Linde: Concept art and graphics development for video game Puzzle Worlds
Symbolbild
Aivis Linde

Concept art and graphics development for video game Puzzle Worlds (2014)

Lieferung erfolgt aus/von: Deutschland DE PB NW

ISBN: 9783639888591 bzw. 3639888596, in Deutsch, Globeedit Nov 2014, Taschenbuch, neu.

Lieferung aus: Deutschland, Versandkostenfrei.
Von Händler/Antiquariat, BuchWeltWeit Inh. Ludwig Meier e.K. [57449362], Bergisch Gladbach, Germany.
Neuware - The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment. 60 pp. Englisch.
3
9783639888591 - Aivis Linde: Concept art and graphics development for video game Puzzle Worlds
Aivis Linde

Concept art and graphics development for video game Puzzle Worlds (2014)

Lieferung erfolgt aus/von: Deutschland ~EN PB NW

ISBN: 9783639888591 bzw. 3639888596, vermutlich in Englisch, Globeedit Nov 2014, Taschenbuch, neu.

24,66 (£ 22,28)¹ + Versand: 9,92 (£ 8,96)¹ = 34,58 (£ 31,24)¹
unverbindlich
Von Händler/Antiquariat, BuchWeltWeit Inh. Ludwig Meier e.K. [57449362], Bergisch Gladbach, Germany.
Neuware - The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment. 60 pp. Englisch.
4
9783639888591 - Concept art and graphics development for video game Puzzle Worlds

Concept art and graphics development for video game Puzzle Worlds

Lieferung erfolgt aus/von: Schweiz ~EN NW AB

ISBN: 9783639888591 bzw. 3639888596, vermutlich in Englisch, VDM Verlag Dr. Müller, Saarbrücken, Deutschland, neu, Hörbuch.

24,44 (Fr. 26,85)¹
unverbindlich
Lieferung aus: Schweiz, Lieferzeit: 2 Tage, zzgl. Versandkosten.
The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment.
5
9783639888591 - Aivis Linde: Concept art and graphics development for video game Puzzle Worlds
Aivis Linde

Concept art and graphics development for video game Puzzle Worlds

Lieferung erfolgt aus/von: Deutschland ~EN PB NW

ISBN: 9783639888591 bzw. 3639888596, vermutlich in Englisch, Globeedit, Taschenbuch, neu.

Lieferung aus: Deutschland, Versandkostenfrei.
Concept art and graphics development for video game Puzzle Worlds: The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment. Englisch, Taschenbuch.
6
9783639888591 - Linde, Aivis: Concept art and graphics development for video game Puzzle Worlds
Symbolbild
Linde, Aivis

Concept art and graphics development for video game Puzzle Worlds (2014)

Lieferung erfolgt aus/von: Deutschland DE NW

ISBN: 9783639888591 bzw. 3639888596, in Deutsch, GlobeEdit, neu.

25,73 + Versand: 10,41 = 36,14
unverbindlich
Von Händler/Antiquariat, Books2Anywhere [190245], Fairford, GLOS, United Kingdom.
New Book. Delivered from our UK warehouse in 3 to 5 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
7
3639888596 - Aivis Linde: Concept art and graphics development for video game Puzzle Worlds
Aivis Linde

Concept art and graphics development for video game Puzzle Worlds

Lieferung erfolgt aus/von: Deutschland ~EN PB NW

ISBN: 3639888596 bzw. 9783639888591, vermutlich in Englisch, GlobeEdit, Taschenbuch, neu.

23,99 + Versand: 7,50 = 31,49
unverbindlich
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
8
9783639888591 - Linde, Aivis: Concept art and graphics development for video game Puzzle Worlds
Linde, Aivis

Concept art and graphics development for video game Puzzle Worlds (2014)

Lieferung erfolgt aus/von: Deutschland ~EN PB NW

ISBN: 9783639888591 bzw. 3639888596, vermutlich in Englisch, VDM Verlag Dr. Müller, Saarbrücken, Deutschland, Taschenbuch, neu.

Lieferung aus: Deutschland, Next Day, Versandkostenfrei.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
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