Character Development and Storytelling for Games (Game Development Series) -
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Bester Preis: 3,01 (vom 08.10.2014)
1
9781592003532 - Lee Sheldon: Character Development and Storytelling for Games (Game Development Series)
Lee Sheldon

Character Development and Storytelling for Games (Game Development Series) (2004)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN PB US FE

ISBN: 9781592003532 bzw. 1592003532, in Englisch, 496 Seiten, Cengage Learning PTR, Taschenbuch, gebraucht, Erstausgabe.

33,22 ($ 42,00)¹ + Versand: 3,16 ($ 3,99)¹ = 36,38 ($ 45,99)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, meticulousbooks.
This is a book of ideas and of choices. Knowing which choices to make is not teachable. It's part of that creative instinct we call talent whose secret voice guides us every time we sit down at the keyboard. All stories are not identical. They are shaped by all those unique facets of the human beings who write them. All any writer can do when he wants to share his knowledge with others is be as open and giving as possible; and hope others can learn from that. You hold in your hands most of what I know about writing for games and much of what I believe and practice no matter what kind of writing I'm doing. It is meant to inform, to instruct, and maybe even inspire. It is as much about game design as it is writing for games. The two are virtually inseparable. The book itself has been designed as a quest. We are all of us on a journey toward a destination for which there is no single road. --Lee Sheldon, Author, Paperback, Ausgabe: 1, Label: Cengage Learning PTR, Cengage Learning PTR, Produktgruppe: Book, Publiziert: 2004-06-15, Studio: Cengage Learning PTR, Verkaufsrang: 766901.
2
9781592003532 - Lee Sheldon: Character Development and Storytelling for Games (Game Development Series)
Lee Sheldon

Character Development and Storytelling for Games (Game Development Series) (2004)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN PB US FE

ISBN: 9781592003532 bzw. 1592003532, in Englisch, 496 Seiten, Cengage Learning PTR, Taschenbuch, gebraucht, Erstausgabe.

3,02 ($ 3,25)¹ + Versand: 3,70 ($ 3,99)¹ = 6,72 ($ 7,24)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, glenthebookseller.
This is a book of ideas and of choices. Knowing which choices to make is not teachable. It's part of that creative instinct we call talent whose secret voice guides us every time we sit down at the keyboard. All stories are not identical. They are shaped by all those unique facets of the human beings who write them. All any writer can do when he wants to share his knowledge with others is be as open and giving as possible; and hope others can learn from that. You hold in your hands most of what I know about writing for games and much of what I believe and practice no matter what kind of writing I'm doing. It is meant to inform, to instruct, and maybe even inspire. It is as much about game design as it is writing for games. The two are virtually inseparable. The book itself has been designed as a quest. We are all of us on a journey toward a destination for which there is no single road. --Lee Sheldon, Author, Paperback, Ausgabe: 1, Label: Cengage Learning PTR, Cengage Learning PTR, Produktgruppe: Book, Publiziert: 2004-06-15, Studio: Cengage Learning PTR, Verkaufsrang: 766227.
3
9781592003532 - Lee Sheldon: Character Development and Storytelling for Games (Game Development Series)
Lee Sheldon

Character Development and Storytelling for Games (Game Development Series) (2004)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN PB NW FE

ISBN: 9781592003532 bzw. 1592003532, in Englisch, 496 Seiten, Cengage Learning PTR, Taschenbuch, neu, Erstausgabe.

12,06 ($ 13,00)¹ + Versand: 3,70 ($ 3,99)¹ = 15,76 ($ 16,99)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, GreenIceMedia.
This is a book of ideas and of choices. Knowing which choices to make is not teachable. It's part of that creative instinct we call talent whose secret voice guides us every time we sit down at the keyboard. All stories are not identical. They are shaped by all those unique facets of the human beings who write them. All any writer can do when he wants to share his knowledge with others is be as open and giving as possible; and hope others can learn from that. You hold in your hands most of what I know about writing for games and much of what I believe and practice no matter what kind of writing I'm doing. It is meant to inform, to instruct, and maybe even inspire. It is as much about game design as it is writing for games. The two are virtually inseparable. The book itself has been designed as a quest. We are all of us on a journey toward a destination for which there is no single road. --Lee Sheldon, Author, Paperback, Ausgabe: 1, Label: Cengage Learning PTR, Cengage Learning PTR, Produktgruppe: Book, Publiziert: 2004-06-15, Studio: Cengage Learning PTR, Verkaufsrang: 766227.
4
9781592003532 - Lee Sheldon: Character Development and Storytelling for Games (Game Development Series)
Lee Sheldon

Character Development and Storytelling for Games (Game Development Series) (2004)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN PB US FE

ISBN: 9781592003532 bzw. 1592003532, in Englisch, 496 Seiten, Cengage Learning PTR, Taschenbuch, gebraucht, Erstausgabe.

38,97 ($ 42,00)¹ + Versand: 3,70 ($ 3,99)¹ = 42,67 ($ 45,99)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, meticulousbooks.
This is a book of ideas and of choices. Knowing which choices to make is not teachable. It's part of that creative instinct we call talent whose secret voice guides us every time we sit down at the keyboard. All stories are not identical. They are shaped by all those unique facets of the human beings who write them. All any writer can do when he wants to share his knowledge with others is be as open and giving as possible; and hope others can learn from that. You hold in your hands most of what I know about writing for games and much of what I believe and practice no matter what kind of writing I'm doing. It is meant to inform, to instruct, and maybe even inspire. It is as much about game design as it is writing for games. The two are virtually inseparable. The book itself has been designed as a quest. We are all of us on a journey toward a destination for which there is no single road. --Lee Sheldon, Author, Paperback, Ausgabe: 1, Label: Cengage Learning PTR, Cengage Learning PTR, Produktgruppe: Book, Publiziert: 2004-06-15, Studio: Cengage Learning PTR, Verkaufsrang: 766227.
5
9781592003532 - Character Development and Storytelling for Games (Game Development Series) - Lee Sheldon
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Character Development and Storytelling for Games (Game Development Series) - Lee Sheldon

Lieferung erfolgt aus/von: Deutschland EN US

ISBN: 9781592003532 bzw. 1592003532, in Englisch, gebraucht.

19,65 + Versand: 2,00 = 21,65
unverbindlich
quengelbengel, [4945510].
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